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Integrations

Following are all available integration triggers.

Crowd Control #

Trigger Description
Effect Success Triggered whenever an effect is successfully activated.
Effect Failure Triggered whenever an effect fails to trigger.
Effect Request Triggered whenever an effect is requested. This is always followed by either an Effect Success or an Effect Failure trigger.
Timed Effect Update Triggered whenever a timed effect is updated, such as when the effect has started (begin), the game was paused (pause), or resumed (resume).

Voicemod #

SAMMI has a trigger for Voicemod that activates when the voice changes.

Trigger Name Description
Voicemod: Voice Changed This is triggered whenever the voice is altered in any way.

Elgato Stream Deck #

Triggers whenever a button is pressed or released on an Elgato Stream Deck. Requires the SAMMI plugin for Stream Deck to be installed on your device.

Condition Explanation  
Type Dropdown Whether to trigger on Pressed or Released.
Action ID The Stream Deck action ID to match against. Use * to match all buttons. Supports wildcards.  
Pull Data Value Explanation
Action ID The action ID of the Stream Deck button that was pressed or released.
Type The type of action. Returns pressed or released.

Pulsoid #

Triggers based on the viewer’s heart rate data from Pulsoid. Requires the Pulsoid extension installed in your Bridge.

Condition Explanation
Minimum The minimum heart rate (in BPM) required to trigger the button.
Maximum The maximum heart rate (in BPM) allowed to trigger the button.
Pull Data Value Explanation
Heart Rate The current heart rate in BPM.